EOSCORE 1.9.3.8February 14, 2023 · One min readhulkenDeveloperGENERAL Updated EOSCoreWeb module to 1.0.5 Fixed a crash in projects that do not have voice configured Added the option to disable EOS overlay in project settings
loading screen 1.1.0January 25, 2023 · One min readhulkenDeveloperGENERAL Added the option to disable the Splash loading screen on game startup Fixed a few warnings when opening the settings dialogue
STEAMCORE PRO 1.0.1.3January 21, 2023 · One min readhulkenDeveloperGENERAL Added Utility function "IsPlayerInSession" that allows you to check if the current player is in a multiplayer session. ONLINE SUBSYSTEM Fixed an issue where SteamCoreSockets was being used even though a different NetDriver was specified in DefaultEngine.ini Fixed an issue with "Get Current Players" node returning incorrect player count Added DefaultEngine.ini configuration settings for setting ProductName and GameDescription Fixed Steam Dedicated server server name and game description in steam server browser
EOSCORE WEB 1.0.5January 8, 2023 · One min readhulkenDeveloperGENERAL Added Sanctions Interface https://dev.epicgames.com/docs/web-api-ref/sanctions-web-apis
EOSCORE 1.9.3.7January 4, 2023 · One min readhulkenDeveloperGENERAL Fixed async callbacks not always firing Fixed potential memory leaks in async callback functions General code cleanup and refactoring
FOLIAGE PLUGIN 1.7.2January 3, 2023 · One min readhulkenDeveloperGENERAL Fixed an issue with respawning foliage and auto saving was disabled Thanks to Rhomita for reporting this issue
STEAMCORE 1.5.3.9January 2, 2023 · One min readhulkenDeveloperGENERAL Removed BlueprintInternalUseOnly from most async ndoes USER RequestEncryptedAppTicket does no longer require a manual array input
STEAMCORE PRO 1.0.1.2January 2, 2023 · One min readhulkenDeveloperGENERAL Removed BlueprintInternalUseOnly from most async ndoes UGC Fixed an uninitialized FWorkshopEULAStatus property User RequestEncryptedAppTicket does no longer require a manual array input
EOSCORE 1.9.3.6January 1, 2023 · One min readhulkenDevelopervoice chat Added Voice Interface to the Online Subsystem that allows you to use Voice functionality in multiplayer games without using the EOS Voice service Special thanks to Lewis on discord for doing all the heavy lifting Voice Chat Documentation
STEAMCORE 1.5.3.8December 11, 2022 · One min readhulkenDeveloperGENERAL Fixed NativeMake and NativeBreak compile warnings when packaging projects with Unreal Engine 5.1