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STEAMCORE 1.5.1.0

· One min read
Developer

GENERAL

  • Moved Steam.h and SteamCoreSettings.h to Public source folder
  • Updated Steamworks SDK to 1.51 (UE 4.27+)
    1.51 is not available on Mac

SESSIONS / MATCHMAKING

  • Disable bUseLobbiesIfAvailable and bUseLobbiesVoiceChatIfAvailable when running a dedicated server when using the "Create SteamCore Session" node

APPS

  • New function: BIsTimedTrial

FRIENDS

  • New function: RegisterProtocolInOverlayBrowser
  • New function: ActivateGameOverlayInviteDialogConnectString

STATS

  • New function: GetAchievementProgressLimits

UGC

  • New function: GetQueryUGCNumTags

EOSCORE 1.9.0.37

· One min read
Developer

RTC

  • Changed FEOSRTCAudioAudioBuffer struct to keep a pointer to the original data rather than converting it to a blueprint format that will not yield any benefits.

EOSCORE 1.9.0.34/36

· One min read
Developer

GENERAL

  • Added UE4.27 support
  • Epics update process got broken somewhere so we had to jump from version .35 to .36

.35/36 HOTFIX

  • .35/36 includes a hotfix for loading EOS SDK dll on windows

VIVOXCORE 1.0.5

· One min read
Developer

GENERAL

  • Added a function to generate tokens, this function will work on dedicated servers even if the vivox api fails to initailize, use this function to generate tokens on your server

STEAMCORE 1.5.0.9

· One min read
Developer

GENERAL

  • Updated "Create SteamCore Session"
    Renamed: NumPublicConnections -> MaxPlayers
    New property: bUseLobbiesIfAvailable
    New property: bUseLobbiesVoiceChatifAvailable

  • Moved Steam.h to Private/SteamCore

  • Moved SteamCoreSettings.h to Private/SteamCore

    The 2 new properties apply to 4.27 only