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689 posts tagged with "unreal engine"

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GAMELIFT CLIENT 1.4.1

· One min read
Developer

GENERAL

  • Fixed result values from "Describe Fleet Attributes" function not being set correctly
    Thanks to Rei for finding and reporting this bug
  • Added two new utility functions
    GetLogFilePathName
    GetGamePortFromWorld
    Thanks to Untraceable Smurf for these great additions

Get Game Port from World can be used to get the current server port, this will be the port that the NetDriver is currently bound to

Get Log File Path Name will get Path, Filename and Extension of the games current logfile, by default is in your projects Saved dir

EOSCORE 1.9.3.3

· One min read
Developer

GENERAL

  • Added Support for Unreal Engine 5.1
  • The plugin is now going to disable itself if any other EOS module is enabled (EOSShared, etc) and show a popup window notifying the user that the plugin is not going to work with these plugins/modules enabled.